If not specified, the effects of this command will be applied to the country you are currently playing as. Increasing colonial range. set_base_production [province id] [value]. This cheat command kills all court advisors (along with those from the pool) for the country with the specified country tag. Province tax income is (base tax + local tax income) / 12 * tax income efficiency * (1 - local autonomy). NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. The ID of the province to spawn the unit in. This command enables debug tooltips meaning country tags, province IDs and border distances will be shown to you when you hover over locations in the game. If not specified, the country you are currently playing as will be affected. Colonization is easy, and the best way to expand and gain wealth outside of Europe. Answer (1 of 3): Expanding colonial range is generally pretty tough. The ID of the province flag you wish to clear. A number. This command prints a list of all console commands to the game.log file. If you do not specify an amount, the default (500) will be added. First make sure you've taken Exploration Ideas. This command sets the religion of the specified court member to the religion with the specified ID. If not specified, the country that you're currently playing as will be affected (provided it is Buddhist). The amount of harmony you wish to add. This command sets the AI's invasion target to the province with the specified ID. This debug command crashes the game. church_power [amount] [country tag] DLC: Common Sense. This command claims the province with the specified ID for either your current country, or the country with the specified country tag (if you specify a country tag). Optional. A number. The ID of the province you wish to issue a permanent claim for. To colonize in EU4, you'll need to settle new lands with colonists, which you can get from the Exploration or Expansion idea groups, the former of which lets you reveal more of the map with Quest for the New World. If a country tag is specified, the country with this tag will instead have their diplomatic power changed. The second country tag (optional) is for the the country that is imposing the aggressive expansion. It is useful to make an army reevaluate decisions if conditions have changed but the game is not updating. A protectorate is a country that is protected and controlled by another. It is believed that the original function of this command was removed before the game was released. Executing this command will print information about balances to the game.log file (not the console). The amount of reform progress with you wish add. This command can be used to toggle (enable and disable) AI for either all nations, or a specified country. This command will print a list of flags for the province with the specified ID to the console. The ID of the mission you wish to toggle mission completion for. Stellaris Console Commands The amount of points you wish to add to all powers. golden_age [country tag] DLC: Mandate of Heaven. setmissionaryprogress [province id] [progress]. Note that this number will be multiplied by 1000, so a value of 2 here would add 2,000 manpower. The name of the file containing the commands you wish to run. This debug command shows the landing page for the DLC with the specified key. A file name to save a log file to. The country tag you wish to add the admiral to. If not specified, the heir of your current country will be affected. Specify a negative number to reduce Revolutionary Zeal. If specified, this command will apply to the absolutism of the country with the specified tag. The tag of the country that should no longer class the specified province as a core. DDRJake Sep 22, 2014 @ 6:00am. If the two specified countries are already integrating, this command will instantly complete the integration process. Optional. 4. This command reloads the GUI (HUD elements) of the game. The ID of the estate agenda you wish to start. flagship_galley [name] [ability id] [ability id] [ability id]. For example, 'commandlistfile.txt'. This is a debug command. This command makes the specified country the game's 'revolution target'. This command adds the specified amount of humans to your current country. If not specified, the country you are playing as will become the overlord. The province ID of the province you wish to change the culture of. Note that this command *sets* age, it does not add this number to the consort's existing age. This command adds the specified amount of government ability points to your current country. If not specified, a list of commands will be printed. The leader's Fire rating, a number from 0-6. The amount you wish to add to the Republican Tradition value. The country tag of the country that you wish to make a Tributary state. If not specified, this will be the country you are currently playing as. This console command will run all of the commands within the file with the specified name. This command can be used to advance the progress of a missionary within a specified province. This debug command runs the code test with the specified code test ID. The amount of random colors (RGB values) to print to the game.log file. The ID of the distaster you wish to start - e.g. Specify a negative number to remove. Powers are administrative, military, diplomatic, etc. This command (without any arguments) reloads the game shaders. This debug command writes to the games log (game.log in installation directory) the amount of times that powerspend has been executed. Optional. The tag of the country you wish to add or remove administrative power to/from. The amount added is equal to the number specified multiplied by 100: an amount of 1 would add 100 natives. There is no way to specify another country tag/amount - use the tag command to switch to another country and use this command to add splendor to another country. it is quite possible to get 100 colonial nations, you can get as many as much colonial nations as the max. Optional. The ID of the investment you wish to toggle for the province. This command will refresh the values on the performance calculator (this command is untested by EU4Cheats, so may not work as intended). The tag of the country you wish to make a march. The name of the newly created galley flagship (i.e. Note that they should be of the Reformed religion (as otherwise there is no fervor to add or remove). The country tag of the country you wish to add/remove piety from. This command adds a colonist to the country with the specified country tag. The ID of the province you wish to colonize for the country you are currently playing as. Optional - the amount of government ability points to add. The colonized province will become a core with the province's original characteristics (like religion and culture). leader [fire] [shock] [maneuver] [siege] [country tag]. This console command will clear any aggression expansion between the two countries with the specified country tags. This command will add or remove war exhaustion from a specified country. This command will open (or close if already open) the specified window. Note that this will end a cooldown that is currently in place, not remove the cooldown for every migration (e.g. Specify a negative number to remove base unrest. The amount of money you wish to add to the Curia Treasury. This console command will create a light ship with the specified name and abilities as a flagship. So annoying. This command can be used to change a Confucian country's progress towards harmonization. Optional. age_consort [years] [country tag] DLC: Rights of Man. admiral [fire] [shock] [maneuver] [siege] [country tag]. For example, if you entered 1600, when the game hits the year 1600, the commands within the file would be ran. This console command assimilates the province with the specified ID. If you do not specify a country tag, the incident will start in the country you are playing as. The ID of the province you wish to change the base production of. doom [amount] [country tag] DLC: El Dorado. Specify a negative number to remove. If specified, the country with this country tag will have the age of their consort set (as opposed to your country). All AI nations get a 25% colonial range bonus and massively reduced likelyhood of native attacks. The amount you wish to set the specified country's horde unity to. This command adds and removes karma from a specified Buddhist country. The country tag of the country you wish to make a Synthetics state. 3. If game controller support is enabled, typing this command will turn it off. The country tag of the country you wish to make the owner of the province. Hover over a cheat code to view detailed argument explanation. The ID of the province you wish to add local autonomy to. The amount of sailors to add to the specified country. The ID of the province to toggle state/territory status for. Europa Universalis 4 is a grand strategy game from Paradox Interactive. The ability ID of an ability you wish to add to the newly created heavy flagship. harmony [amount] [country tag] DLC: Mandate of Heaven. This command sets the Chinese Emperor of the specified country's meritocracy to the specified amount. The country tag of the country's leader you wish to change the legitimacy of. Optional. The amount of navy tradition you wish to add. remove_cb [casus belli id] [country tag] [country tag]. This command runs a list of commands in a specified file. Specify a negative amount to remove base unrest. If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. See our idea group ID list for IDs. The value you wish to set the specified province's base tax to. The tag of the country you wish to add a heir to. The threshold for classification of a country as an island. If no country tag is specified, this command will apply to the country that you are playing as. Specify a negative number to remove. What really pisses me off is the fact that that Spain and England have three times my colonial range, and there are English in Panama and Mexico, as well as Spanish in Peru. The country tag of the country you wish to add the casus belli to. This cheat will instantly win the current siege in the specified province. The level to set the center of trade in the specified province to. add_liberty_desire [amount] [country tag]. Or you could vassalize a nation which has a capital in the . The tag of the country you wish to add the diplomat enroute to. This command enables and disables (toggles) terrain incognita. See argument information for court member types and culture IDs. This command prints statistics to the game.log file. This command adds the specified amount of levels in all technology types (for your current country). Optional. This command toggles the state/territory status for a specified province. A number. Specifying a country tag as a second argument will result in this command changing the age of that country's ruler. This cheat will add the specified amount of stability to the specified country tag. Optional. If not specified, the effects of this command will be applied to the country you are currently playing as. EU4 Add_core Command General Information This command makes the province with the specified ID a core of the country it belongs to. add_local_autonomy [province id] [amount]. The country tag of the country you wish to add reform progress to. The country tag of the country that you wish to change the religious school of. This command will print the value of the specified modifier for the target country. Then cheat upwards through the dip techs until you see which one gets you there. favors [country tag] [amount] DLC: The Cossacks. This console command will clear all government reforms for the country with the specified country tag. The ID of the province you wish to remove a claim from. what you want it to be called). The amount of levels to add in all technology types. add_loyalty [estate id] [amount] DLC: The Cossacks. This command adds the specified amount of population to the province with the specified provice ID. If not specified, the province will be claimed for your current country. The amount of man power is 1000x the number entered (e.g. The country tag of the country that you wish to send the insult to. Specify a negative number to remove loyalty. This cheat makes the specified country no longer a rival of your current country. If you do not specify an institution, all institutions within the province will be embraced. The number you wish for the combat dice to always land on. Running this command without any arguments adds 999 diplomatic power to your country. Negative numbers can be used to decrease the absolutism of a country. Specify a negative number to remove war exhaustion. This console command sets the age of your ruler to the specified amount of years. The ID of the province you wish to change the culture of. Blog; Other Command Lists . Optional. This command forms a union between the two specified countries. However, there are some basic things you need to know if you want to start expanding the reach of your nation, so let's take a look. This console command makes the country with the specified country tag a Tributary state. This command changes the owner of the specified province and also makes it a core of the country with the specified country tag. The ID of the province you wish to begin reformation within. Base tax is used in the calculation for province tax income. This debug command can be used to verify localization keys. Still, I feel it applies in this case. Explorers and Conquistadors The country tag of the country that the first country is a march of. This command will embrace a specified institution within a specified province. This command makes a country no longer a march of another country. A number. This debug command will refresh to performance counter for knowledge. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. There is no cheat to do exactly what you want but you can probably use "own <province id>" if you have to. Use the command 'combat_dice -1' to restore normal functionality (random). imperial_incident [imperial incident id] DLC: Emperor. This debug command initiates a forceful reevaluation of all planned army movements by the AI. The ID of the province you wish to change the controller of. In my current Holland-->Netherlands run, I was planning on doing a tall colonial/trade empire. This command adds a specified amount of doom to a country (of the Nahuatl religion). The admiral's Fire rating, a number from 0-6. I have diplo tech 7 as well as all of exploration, but my colonial range is just about 50 points shy of actually reaching the new world (whereas on a normal map I'd be able to get the Caribbean to jump onto the rest of the world). This command can be used to change the religion of either a country or province, specified by a country tag or province ID. This is a debug command that creates and opens up a new startup screen (the screen that loads when you open the game). The ID of the Shinto incident you wish to start. Colonization is a pretty important part of playing a major Western European power (Spain, Portugal, England, France). This debug command starts a log for all crownland changes for the country with the specified country tag. If you don't specify a country tag, the administrative power will be added to the country that you are playing as. The country tag of the country you wish to add Revolutionary Zeal to. See argument information for help with CID Type and Index. Country Tags The ability ID of an ability you wish to add to the newly created galley flagship. This command adds natives to the province with the specified ID. Religion IDs: The amount of church power you wish to add - specify a negative number to remove church power. Specify a negative number to remove. This command removes the limitation that restricts amount of major missions you can choose from. This is a toggle command. This command will add the specified amount of Republican Tradition to the country with the specified country tag. The first Idea of Exploration Ideas adds a Colonist. Specify a negative number to remove money from the Curia Treasury. What's up, I'm subsurf. This command will reload all regions on the map - useful for debugging and fixing bugs. See argument information for Golden Bull IDs. This command will enable and disable (toggle) the visibility of verbose AI information. Specify a negative number to remove progress. This is a debug command. 'combat_dice 3' would mean the combat dice would always land on 3. This command prints a list of all countries and their general ideas to the game.log file. If they are different, there is a problem (because two save files made at the same time should be identical). A country tag. This command creates a general (military leader) with the specified fire, shock, maneuver and siege characteristics for the specified country. If you do not specify a country tag here, aggressive expansion from all countries for the first specified country will be cleared. E.g. If you specify a country tag here, the casus belli will come from this country, rather than the one you are playing as. The country tag of the country that you wish to send the insult. Negative numbers will remove army professionalism. amount of provinces - 5 because you can reduce a colonial nation to just one province by conquest and form your own. This command adds a missionary to the country with the specified country tag. The country tag of the country you wish to repair all ships of. Specify a negative number to subtract money (ducats). I am playing with RNW. This command adds an issue, specified by its id/key, to parliament. I am a fan of photography, web development, and education. The maximum amount is 100. After executing this command, score information will be printed to the game.log file. The country tag of the country you wish to view the value of a modifier for. Specify -1 here to revert the combat dice to normal (making it random again). This command adds loyalty to the estate with the specified ID. This is a toggle debug command. The file should be located in the game's root directory (the main folder for the game, where EU4.exe is located). tributary [country tag] DLC: Mandate of Heaven. Hover over a cheat code to view detailed argument explanation. The tag of the country you wish to change the amount of favor for (the amount of favor towards your country, that is). The amount of diplomatic power you wish to add. This command adds the specified amount of trust (from your current country) to the specified country tag. add_unrest [cid type] [cid index] [amount]. If a country tag is specified, the newly created admiral will be added to that country, if not, the admiral will be added to the country you are playing as. If they are already disabled, running this command will re-enable them. Specify a negative number to remove points. This command adds the specified amount of church power to the specified country tag (or the country you are playing as if no country tag is specified). Sender. religious_school [religious school id] [country tag] DLC: Cradle of Civilization. If not specified, the country you're playing as will be affected. Specifying a negative amount reduces innovativeness. A number between 0 and 100. Specify a negative number to subtract. The tag of the country to add the sailors to. cash - Gives you 5K in cash. The ID of the insult you wish to be sent. clr_consort_flag [country tag] [flag id] DLC: Rights of Man. Specify negative numbers to reduce reform progress. If specified, this command will change the drill of all sub units for the country with the specified country tag. Specify 'yes' here to call allies of the countries that are willing to get involved in the war, specify 'no' here to not involve allies of the countries in the war. Optional. The country tag of the country you wish to annex the first specified country. If not specified, they will be added to the country you are currently playing as. This command sets the controller of a specified province to the specified country tag (if no country tag is specified, the country that you're playing as will become the controller). Optional. If you do not specify a country tag, government reforms for the country you are playing as will be cleared. The country tag of the country you wish to make a protectorate (the county that will be controlled and protected). For country tags, see our country tags list. harmonization [progress] [country tag] DLC: Mandate of Heaven. This command prints information about the game's texture usage to the console. This will print price information to the game.log file. The ID of the trait you wish to remove from your ruler. This command sets the specified consort flag for the specified country tag. This command shows the modifier values (boosts, etc) for the specified province ID. This is a toggle command. If executed with a command as an argument, help for that command will be printed to console. This command reloads the texture with the specified name. This command adds the specified trait to the ruler of the country you are currently playing as.